Game Guide

Here you can find useful documents for the Students and the Teachers in order to participate in the ENVRIplus Scientific Game!


GAMEPLAY GUIDECLICK HERE

Follow the steps and keep in mind that you can earn score during the Phase 1 in order to participate in the European online competition (Phase 2) with a starting score.

GAME RULESCLICK HERE

The project proposes practical and didactic works, which combine theoretical activities with ICT (INFORMATION COMMUNICATION TECHNOLOGIES) in order to introduce students to the scientific ENVRIplus.

RESEARCH GAME TEACHERS GUIDECLICK HERE

The Game guide is designed to give you indications on how to use the project with your students.

TOPICS OF THE SCIENTIFIC GAME

Here you can find the scientific contents are environmental and ICT topics, which is the main topic of the Scientific Game.


BIODIVERSITY AND ECOSYSTEMS: CLICK HERE

The Biodiversity and Ecosystems focus on the topic of biological diversity, which is the diversity of ecosystems, species and the genetic pools. 

HYDROLOGICAL RISKS: CLICK HERE

The students that decide to have an experience as a researcher in Hydrological risks they are going to learn more about earthquake, volcano and tsunami and the way of measuring them through seismic waves, seismograph, earthquake location, and size.

COMPUTING ENVIRONMENT: CLICK HERE

Computing Environment is referred to the students that are interested in becoming a young researcher and using advanced computing technology to resolve scientific challenges. 

The  Computing Environment focuses on e-Infrastructures, a collaborative computing environment to address the needs of scientists. It designates the new generation of ICT-­based in science.

MARINE SCIENCE: (COMING SOON)

Last modified: Tuesday, 6 February 2018, 3:00 PM